Compare Top 3D Animation Software

Get to know the strength and weaknesses of top vendors in 3D Animation Software market. Compare vendors against their competitors on the basis of criteria, the scores of which are derived by ratings from buyers, industry experts, MnM analysts and vendors. Set comparison preferences option allows you to decide features which are important to you and evaluate vendors considering them as your parameters.

EVALUATION CRITERIA

3.27
3.14
3.1
  • Product Features and Functionality

    • Software Features

      3dModelling | Sculpting | 3d animation | Simulation | 3d Rendering | Motion Graphics | Dynamics and Effects | Pipeline Integration | Digital Painting | Texturing | Shading | Rigging | Other Software features offered |
  • Breadth and Depth of Product Offerings

    • Software/Solutions offered

    • Software

      3D Animation | 3D Rendering | 3D Modeling | Special Effects | Other Softwares |
    • Services offered

      Integration & Deployment | Education & Training | Support & Maintenance | Consulting Services | Others, please specify- 3D Animation software Services |
  • Delivery

    • Mode of Delivery

      Subscription / Licensing | Full Time Equivalent | Per User / Device Basis |
    • End-Users

      Animator | Compositor | Modeler | VFX Artists | Game Designer | Special Effects Animator | Lighting Technical Director | Digital Painter |
    • Deployment Mode

      On-Premise | Hosted / On-Cloud |
    • Delivery of Software and Services

      Directly | Through Partners / Third-Party Vendors |
  • System Requirement

    • Number of Supported Platforms/OS

      Windows | Mac OS X | Linux | Others(AmigaOS, AROS, MorpOS, FreeBSD, Android) |
  • Support and Services

    • Level of Support

    • Customer Redressal Mechanism/Program

    • Pre-Sales Support

      Software Requirement Specification (SRS) | Proof of Concept | Product Demos | Dedicated Account Manager (DAM) |
    • Medium of Delivery of Support Services

      On-Site Support | Remote Support |
    • Frequency of Support Services

      Frequency of Support Services - Monthly | Frequency of Support Services- Quarterly | Frequency of Support Services- Bi-Annually | Frequency of Support Services - Annually | Any other frequency of support services |
  • Geographic Footprint

    • Direct Presence - North America

    • Direct Presence - Europe

    • Direct Presence - Asia-Pacific

    • Direct Presence - Middle East and Africa

    • Direct Presence - Latin America

    • Sales Office - North America

    • Sales Office - Europe

    • Sales Office - Asia-Pacific

    • Sales Office - Middle East and Africa

    • Sales Office - Latin America

    • Indirect Presence - North America

    • Indirect Presence - Europe

    • Indirect Presence - Asia-Pacific

    • Indirect Presence - Middle East and Africa

    • Indirect Presence - Latin America

  • Channel Strategy and Fit

    • Strategy to Manage Distributors

    • Strategy to Address New Target Audience

    • Partner Ecosystem

      Distributors | System Integrators | Value Added Resellers (VAR) | Consultants | Others please specify- partner ecosystem |
  • Viability

    • Total Revenue

    • Revenue Growth Rate (Y-o-Y)

    • No. of Customers

      Revenue - North America | Revenue - Europe | Revenue - Asia-Pacific | Revenue - Middle East and Africa | Revenue - Latin America |
  • Vision Alignment

    • No. of New Products Launched

    • New Customers in Last Year

    • No. of Patents

    • R&D Spend

  • Effectiveness of Organic and Inorganic Growth Strategy

    • No. of Mergers and Acquisitions

    • No. of Joint Ventures

    • No. of Partnerships and Collaborations

  • Breadth of Applications Served

    • Customized Solutions

      Customized Solutions - Yes | Customized Solutions - No |
    • Industry Verticals

      Media and Entertainment | Architecture, Construction and Engineering | Education | Healthcare and Life Sciences | Manufacturing | Other Industry Verticals |
  • Video Archives

  • Training & Education

  • Special Events

  • Social Media

  • Replay & Highlights

  • Public Information

  • Officiating

  • Meeting Coverage

  • Live Event Streaming

  • In-Game Entertainment

  • Game Coverage

  • Fundraising

  • Distance Learning

  • Crisis Communications

  • Community Programming

  • Campus News

  • Total Funding Amount

  • Revenue

  • Funding Status

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