ZBrush, the flagship product of Pixologic, provides multiple features such as digital sculpting application and painting tools for artists and commercial customers. The software involves a potent rendering engine which provides high-quality and seamless integration for workflow efficiency. ZBrush offers a common graphics card, which helps in designing multiple 3D creative impressions. ZBrush is widely used in media & entertainment and gaming studios and supports various operating systems such as Window XP, Vista, and Mac OS.
ZBrush features enable a user to use customized brushes to shape, texture, and paint virtual clay in a real-time environment. It increases efficiency with its new folder organization system, a written automatic retopology tool, and a new camera system.
Non-Photorealistic Rendering (NPR): This feature helps add overlaying textures, apply a halftone printed paper style, and apply several built-in presets or draw an outline around a 3D model.
Snapshot3D: A user can convert any gray-scale image (alpha) to a 3D model by using a Snapshot3D feature.
ZRemesher v3.0: This feature can detect sharp surface angles and can thus be used for the creation of mechanical models.
Folders: Using this feature, it is possible to apply actions such as Move, Scale, Rotate, Duplicate, Delete, Hide/Show PolyPaint, and Live Boolean to all contained meshes at once.
Universal Camera: The ZBrush Universal Camera provides complete control over the Focal Length and Crop Factor. It allows a user to undo and redo camera movements. A user can also save various camera settings, making it easier to find the perfect final composition.
Intersection Masker: The Intersection Masker plugin allows a user to create a mask where geometry islands intersect on a selected SubTool. It is an easy-to-use solution for creating complex masks.
The ZColor plugin features a set palette of colors. ZColor files help create an organized look of projects and can be shared with others.