Houdini Pricing & Demo

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Houdini
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Houdini USP

Houdini 3D Rendering Software requires a recursive, network-based compositor. As in other Houdini environments, load or create pixel data with "generator" nodes to do compositing in Houdini, and then pipe the data through a set of "filter" nodes to change the data. A compositing node (COP) manipulates image sequences (but typically handles one plane at a time internally), which generates an image sequence.

Request Houdini Pricing to get more information.

Summary

Each behavior in Houdini 3D Rendering Software is stored inside a node. Eventually, these nodes are "wired" into networks that describe a "recipe" that can be tweaked to optimize the result and then replicated to produce identical but specific outcomes. The ability to save nodes and transfer knowledge down the chain, in the form of attributes, is what gives Houdini 3D Rendering Software its procedural existence.

Houdini Pricing

Commercial and contracting companies will be limited to three licenses for Houdini pricing Indie and three for Houdini pricing of Indie Engine.

  • Houdini Indie costs $199 annually, 
  • The standalone Houdini Indie is $99 annually.

The Annual Upgrade Program is for the first year included in the purchase price. To keep the device up-to-date, it must be bought in subsequent years.

 

Houdini Demo

Users can refer to the company website for a demo.


Features

Pyro FX Fire & Smoke
  • Using Pyro FX, models of fire and smoke look more realistic and can be set up faster and easier.
  • Simulating using the GPU brings it to a whole new level and developments in volume rendering produce an amazing final look.

Finite Elements Solids

  • FEM may also be used with the volume protection for soft body impact.
  • Solver brings digital destruction simulation, and gooey slimy objects, to the next level.

Grains Sand & Snow

  • Position-based dynamics is an area of multi-physics best suited to producing wet and dry sand.
  • With the exception of the sand impact, artists may create solids, sheets, or tethers to produce simulations like the soft body, fabric, and wire.

Vellum Fast Cloth & Hair

  • Along with other integrated effects such as hair, soft bodies, and grains, VELLUM multi-solver gives Quick cloth to Houdini.
  • Vellum solver is GPU-accelerated and set-up and iteration is very fast.

Destruction FX Build Rigid Body Dynamic

  • Make highly complex simulations of large sets of data.
  • For full control, this solver and Houdini's own solver deals with various forces, constraints, and collisions.

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Houdini Reviews

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Buyer, Manufacturing, SME

5
Apr 30, 2020

“Procedural Thinking”

Houdini, build up a reverse engineering mindset that can be incredibly effective in a manufacturing context, allowing you go back and forth with some degree of sophistication, so as to test various development directions without altering the main shot structure.
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Buyer, Energy and Utilities, SME

3
Apr 30, 2020

“Polyhedric Software”

Houdini is widely used for Visual Effects; however, as a game artist, what I enjoy the best from Houdini is the possibility to create procedural assets. Houdini has proven to be extremely easy to use and easy to learn.
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